Gameplay

Escape Academy 2: Back 2 School — No Ticket Tram Walkthrough

Board the tram in Escape Academy 2: Back 2 School: find the Escape Bucks, solve the destination dials, buy your ticket and open the door with the signals.

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Escape Academy 2: Back 2 School Game screenshot
01

Find the Fare Around the Telephone Box and Vent

The tram ticket costs three Escape Bucks: find one inside the telephone box, another inside the open vent, and the last on top of the telephone box, reached by climbing the luggage. After collecting the fare, solve the destination dials, buy and use the ticket, then decode the signals to open the tram door.

02

Follow the Station's Clues Before the Exact Answers

No Ticket takes place at Escape Shack Station, where you need a ticket and a way through the tram's closed door. For the destination puzzle, compare the colored lines around the symbol dials with the Tram Stops board. At the tram itself, compare the markings and colors beneath the letter lock with the adjustable signals.

Use those landmarks to keep your place while exploring the station. Finish the fare search before settling in at the ticket machine, then work through the route clue and payment controls. The steps below give the exact selections when you are ready to move on.

03

Collect the Escape Bucks for Your Ticket

Use the telephone box as your main landmark for the money search. It holds an Escape Buck inside and another above it, while the open vent contains the remaining fare. The suitcases beside the telephone box provide the climbing route to the upper pickup.

  1. Collect the Escape Buck inside the telephone box to begin gathering the fare.
  2. Crawl into the open vent to reach the Escape Buck hidden inside.
  3. Pick up the Escape Buck in the vent to add it to your ticket money.
  4. Climb the suitcases beside the telephone box to reach its roof edge.
  5. Collect the Escape Buck on top of the telephone box to complete the three-Buck fare.
04

Match the Route Map to the Destination Dials

The destination machine has three rotating symbol dials. Their surrounding colored lines match patterns on the Tram Stops board, identifying which symbol belongs on each dial. Work from left to right to reveal the Academy's destination code.

  1. Compare the colored lines around the destination dials with the Tram Stops board to identify the matching stop symbols.
  2. Set the left dial to the triangle, matching the first route pattern.
  3. Set the middle dial to the cog or gear, matching the central route pattern.
  4. Set the right dial to the square to complete the symbol arrangement.
  5. Read the revealed Escape Academy destination code, 9625, for use at the ticket machine.
05

Buy the Ticket and Open the Gate

The keypad selects your destination, and the yellow slot handles the purchase. Once you have bought the ticket, collect it from the green slot and use it at the turnstile reader. The tram door still has its own signal puzzle after the gate.

  1. Enter 9625 on the ticket machine's keypad to select Escape Academy.
  2. Press the tick button to confirm the destination entry.
  3. Select the yellow payment slot beneath the keypad to access the ticket purchase.
  4. Choose Buy to purchase the ticket with your three Escape Bucks.
  5. Collect the ticket from the green slot so you can use it at the gate.
  6. Use the ticket at the turnstile reader to open the route toward the tram.
06

Read the Signals and Start the Tram

The tram door's lock has five colored symbols beneath it, and their markings correspond to the three adjustable signals beside the tram. Match an icon's marking to a signal, then change that signal's color to match the icon. The resulting letters, kept in the panel's order, provide the door password.

  1. Match each panel icon's marking to the corresponding signal to identify the control that supplies its letter.
  2. Press the matching signal until its light has the panel icon's color, revealing the corresponding letter.
  3. Read the matched letters in the order of the five panel icons to obtain STEAM.
  4. Enter STEAM in the tram door's letter lock to open the doors.
  5. Board the tram through the opened doors to reach the departure lever inside.
  6. Pull the lever inside the tram to complete No Ticket.

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